How to use Subsurface Scattering through a flat surface, and raycasting together?
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0
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67
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April 29, 2022
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Attempting both faux and accurate simulation of light shining through thin translucent white plastic
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0
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81
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April 24, 2022
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Floor color different than background color - lighting
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1
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90
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April 15, 2022
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Lighting advice
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8
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246
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April 7, 2022
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Light emitting objects
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33
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4278
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March 19, 2022
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Light probes without cubemap?
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4
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155
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March 9, 2022
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How to Use Drag Control For "Obj" file without expanding object
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1
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167
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March 8, 2022
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Render shadow only from specific light?
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6
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1899
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February 10, 2022
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Blendshape changes object color on its own
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1
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158
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January 26, 2022
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Brighter envmaps since r131
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3
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258
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January 5, 2022
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Lighting artifacts with gltf model
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7
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219
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September 30, 2021
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How can you remove all light reflecting off a material?
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3
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330
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September 22, 2021
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Were there major lighting bugs fixed in Lambert or Phong since r109?
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3
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292
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August 31, 2021
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Lighting for interior
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6
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2281
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August 16, 2021
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ThreeJS Points (Point Cloud) with Lighting using custom Shader Material
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0
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467
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July 30, 2021
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Constant light to all object
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14
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542
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July 17, 2021
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Environment works only in the first component
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0
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122
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June 29, 2021
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Multicolor fog (or fog affected by light color)?
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14
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1057
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June 7, 2021
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Realistic browser-based solar system simulation built using Three.js
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1
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497
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May 23, 2021
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Different light setting for each child
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10
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181
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May 18, 2021
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Cannot get HDRI Lighting to work with RGBELoader
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7
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3132
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April 28, 2021
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LightNoise (selective bloom + noise)
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3
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794
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March 24, 2021
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How to achieve this kind of camera and rendering?
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2
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199
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March 16, 2021
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Replicating example from alteredqualia with threejs
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1
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223
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February 17, 2021
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Light probes (r104)
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12
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2618
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February 2, 2021
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Missing Specular Light Color
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1
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221
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January 24, 2021
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Improving the visual appearance of an obj / stl in a scene with a base, lighting and shadows
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9
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656
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November 20, 2020
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How to get proper lighting configuration for a custom GLTF viewer?
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2
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417
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October 30, 2020
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Lighting effect
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7
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311
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October 22, 2020
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Why does using the cubetexture generated by a cubecamera as an environment map render the 3D model as a dark shiny object?
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3
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418
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October 18, 2020
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