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About the Resources category
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0
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2071
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March 14, 2017
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WGSL linter and VS Code extension with Tint parity and a full suite of LSP niceties
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0
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43
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October 17, 2026
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Ispettore, a chrome extension to debug WebGL and WebGPU website
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1
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81
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October 13, 2026
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Vitest-browser-three: GPU-native assertions for three.js TSL (WebGPU + WebGL2 fallback)
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0
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57
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October 10, 2026
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Calculating vertex normals after displacement in the vertex shader
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13
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17520
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October 10, 2026
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WebGPU report - free analytics tool
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3
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186
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October 6, 2026
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Uno UI: a UI system for Three.js and WebGPU, with React, Vue, and Solid.js support
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0
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73
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October 6, 2026
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Free sound effects for three.js games: 1,150 SFX (MP3), free for commercial use
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0
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68
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October 4, 2026
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Three.js Developer Tools
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23
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26428
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October 3, 2026
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Sundial: paged (virtual) sun shadows for three.js WebGPURenderer, MIT, on npm
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4
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153
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October 3, 2026
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Modular London terraces in three.js: sockets, assembly files and meshopt LODs
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0
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47
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October 1, 2026
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Closed-Chain-Ik: An IK solver for parallel kinematic systems
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2
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418
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October 1, 2026
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Three-gpu-pathtracer: A modular shader-based path tracing extension for three.js
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54
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16218
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October 1, 2026
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Quilt: Workspace layouts for three.js tools
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4
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149
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September 29, 2026
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Why a heavy three.js scene tanks PageSpeed, and it is not your JavaScript
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0
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85
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September 28, 2026
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A quick browser-game discovery resource for WebGL developers
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0
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43
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September 28, 2026
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Three-freecam - Unity style debug camera controls for three.js
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0
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41
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September 23, 2026
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Three.ez/InstancedMesh2 - Enhanced InstancedMesh with frustum culling, fast raycasting (BVH), sorting, visibility management, LOD, skinning and more
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13
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2731
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September 22, 2026
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ModelReady: check a .glb against Amazon's and Shopify's published 3D requirements, in the browser
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0
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56
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September 21, 2026
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Adding a Global Opacity Fader to a TSL Particle Emitter
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2
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142
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September 18, 2026
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Big pathfinding
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6
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299
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September 17, 2026
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Wireframe: transmission + transparency
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1
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146
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September 9, 2026
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Building a Bicycle in Three.js: Geometry Before Meshes
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0
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95
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August 28, 2026
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Frame-rate-independent particle emission: a small accumulator pattern
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0
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77
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August 28, 2026
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Soda Vending Machines
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3
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149
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August 25, 2026
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Ephemeral Flower
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0
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88
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August 23, 2026
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Learning Compute shaders in tsl
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24
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917
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August 22, 2026
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Optimisation for LOD
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11
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297
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August 20, 2026
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Proposal: Post-instanceMatrix vertex transformation hook for InstancedMesh / BatchMesh
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12
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460
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August 18, 2026
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Matter Field: one authored field for GPU (TSL) + CPU consumers - is this a useful contract?
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2
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121
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August 11, 2026
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