About the Resources category
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1
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1946
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March 14, 2017
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Stones of fun [CSG]
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2
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41
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May 23, 2025
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Updating webgpu material colorNode
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3
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43
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May 22, 2025
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Money fall and fireworks
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0
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64
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May 21, 2025
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Terrain Map Generator GPUCPU
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2
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54
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May 22, 2025
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Three.js GeoJSON: A project for loading and processing WKT and GeoJSON shapes
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0
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65
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May 19, 2025
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Manhole Cover [ ExtrudeGeometry ]
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2
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108
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May 16, 2025
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Shadow Acne/Banding; What I learned
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3
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3354
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May 15, 2025
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Composite Markers [Points]
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6
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149
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May 13, 2025
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Made a Blender script for batch baking lightmaps to optimize models for Threejs
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0
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64
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May 9, 2025
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Updating attributes on BufferGeometry for WebGPU
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0
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26
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May 5, 2025
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Three.ez/InstancedMesh2 - Enhanced InstancedMesh with frustum culling, fast raycasting (BVH), sorting, visibility management, LOD, skinning and more
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10
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1164
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May 4, 2025
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Building a High-Performance Wave Function Collapse Solver for three.js
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0
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109
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April 28, 2025
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Quaternion - method .setFromBasis( e1, e2, e3 )
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7
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1617
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April 25, 2025
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Markers with numbers
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1
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91
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April 21, 2025
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Extended TubeGeometry
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13
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611
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April 10, 2025
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Vibe Coding Three.js
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0
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124
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April 6, 2025
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3d-Tiles-Renderer: A 3D Tiles implementation for three.js from NASA JPL
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24
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7135
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April 6, 2025
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Angular 19+ & ThreeJS
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40
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44148
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April 5, 2025
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Revisiting viewport helper gizmo
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48
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1681
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March 27, 2025
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Procedural trees & flowers
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2
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3347
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March 21, 2025
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Material Draw calls reducer
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27
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4785
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March 21, 2025
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SDFs in the scene - raymarching
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31
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536
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March 20, 2025
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Quantum computing simulation - Reusable single qubit circuit
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6
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73
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March 18, 2025
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Unwrapping UVs on custom geometry
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7
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155
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March 16, 2025
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Conv3d – a CLI to bulk convert 3D models
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2
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115
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March 14, 2025
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ZIM TextureActives for Interactive Textures
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22
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1849
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March 13, 2025
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Break Single Animation into Segments with Repeats and Delays
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2
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68
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February 26, 2025
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Displaying RICOH THETA’s (360 degree camera) Dual fisheye video with Three.js
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8
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4103
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February 25, 2025
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There is no TSL in depth course or tutorial
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1
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136
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February 16, 2025
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