|
Quantized model not loading correctly
|
|
14
|
330
|
November 8, 2026
|
|
Three-Live & XR-Live: Run procedural Three.js natively on Android Filament & iOS RealityKit (and WebXR)
|
|
2
|
33
|
November 8, 2026
|
|
Meep, a Game Engine
|
|
23
|
10382
|
November 8, 2026
|
|
Getting one-of-a-kind ceramics from photos into GLBs: SupaVoxel was the best solution I found
|
|
2
|
108
|
November 8, 2026
|
|
Camera Lab — Explore the Inside of a Camera in 3D with Three.js
|
|
0
|
10
|
November 8, 2026
|
|
Can AI Help Build Interactive 3D Product Experiences for E-commerce Websites?
|
|
6
|
111
|
November 8, 2026
|
|
Textured floor planes appear mirrored/flipped every frame when animating camera.position with OrbitControls (polar angle locked)
|
|
2
|
27
|
November 8, 2026
|
|
Is there any way to load STEP file using three.js
|
|
8
|
24978
|
November 8, 2026
|
|
Gargantua — Playable Interstellar Black Hole in Browser [Three.js + React]
|
|
2
|
43
|
November 8, 2026
|
|
coriolis particle effect
|
|
1
|
22
|
November 8, 2026
|
|
Coccolith – a tiny planet you can land on and wander around
|
|
3
|
38
|
November 8, 2026
|
|
Looking for a Three.js / Procedural 3D Developer [Freelance] [Remote]
|
|
14
|
228
|
November 7, 2026
|
|
Infinite, procedural, post-apocalyptic winter driving game
|
|
35
|
1435
|
November 7, 2026
|
|
Freeze Out - a first-person 4v4 snowball fight in the browser (three.js WebGPU, mobile + gamepad)
|
|
0
|
22
|
November 7, 2026
|
|
[For Hire] Three.js developer: procedural 3D, scroll-driven sites, configurators, AR/WebXR (Remote)
|
|
1
|
33
|
November 7, 2026
|
|
Adaptive pixel ratio on phones: step up only what the device sustains
|
|
5
|
64
|
November 7, 2026
|
|
DATA GRID [points and edges]
|
|
1
|
34
|
November 7, 2026
|
|
Lightverse: a navigable 3D universe in R3F where reputation is earned, not bought (feedback wanted)
|
|
0
|
29
|
November 7, 2026
|
|
Script in, vertical episode out: a three.js renderer for recurring-character shorts
|
|
0
|
21
|
November 7, 2026
|
|
A drivable 3D map with live market data and multiplayer presence (no bundler, 21 modules)
|
|
5
|
134
|
November 7, 2026
|
|
Showcase: GitHub activity as language-specific Three.js planets
|
|
1
|
23
|
November 7, 2026
|
|
Ecologie.fr: a scroll-driven valley of silhouettes in plain three.js
|
|
1
|
47
|
November 7, 2026
|
|
Roadarium: drive the real streets of 119 cities in your browser
|
|
11
|
904
|
November 7, 2026
|
|
Walking Into Van Gogh – a multiplayer three.js world built from Van Gogh's paintings
|
|
0
|
24
|
November 7, 2026
|
|
Pixel exterior tiles in three.js: NearestFilter + Meadowkeep Exterior LITE sheet
|
|
0
|
16
|
November 7, 2026
|
|
NINE LOOPS: SUBWAY – an Exit 8-style anomaly loop game in three.js (mobile, EN/JA, online leaderboard)
|
|
6
|
172
|
November 7, 2026
|
|
PrintHaus: deterministic parametric buildings with GLB export and five quality settings
|
|
0
|
17
|
November 7, 2026
|
|
ThreeDog.js — An open-source Three.js game engine built for AI coding agents
|
|
0
|
27
|
November 7, 2026
|
|
GitHub Planet — turning GitHub activity into language-shaped 3D worlds
|
|
0
|
12
|
November 7, 2026
|
|
Homecraft: Minecraft-style personal website you can walk through
|
|
0
|
21
|
November 7, 2026
|