Fog of War for games

Not too long ago, I ran into a challenge of implementing Fog of War system for my game, so I wrote an article on how to implement it in Three.js:

Hopefully some of you might find this useful. Questions and comments are welcome.


Good article! :+1:

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OMG, Chess with Fog-of-War! That would be an amazing game, where you can only see squares that your pieces can move to. :exploding_head:


Haha, that’s kind of what my game is :thinking:

…that is, if chess pieces had talent trees and could level up. Yup, pretty much the same as chess! :wink:

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