Some way to using postprocess texture on trasmission material?
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0
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56
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February 25, 2024
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Three-gpu-pathtracer: A modular shader-based path tracing extension for three.js!
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38
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9627
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February 22, 2024
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Problem with MeshPhysicalMaterial : Black artifact?
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1
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118
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January 27, 2024
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Bump map looks ok on phong material, has stair step effect on physical material
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25
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708
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October 24, 2023
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Background not visible through MeshPhysicalMaterial
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9
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309
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October 24, 2023
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Issue with reflection while using MeshPhysicalMaterial
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1
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273
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September 27, 2023
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Can't add lights to pathtracing scene
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4
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416
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August 21, 2023
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Feature idea: world scale, or unit scale
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7
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778
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June 2, 2023
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See trough another object in MeshPhysicMaterial
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11
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1935
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June 1, 2023
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MeshPhysicalMaterial how to use attenuationColor and attenuationDistance correctly?
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17
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756
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April 28, 2023
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Refracted objects are flickering
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9
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1410
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April 20, 2023
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Rendering material transmission over alphaMap
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1
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450
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February 10, 2023
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meshPhysicalMaterial render problem (with metalnessMap and roughnessMap)
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5
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687
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November 30, 2022
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Flame Shader and GLTF
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0
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620
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September 20, 2022
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Help implementing a glass pane with colored sides
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0
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350
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July 19, 2022
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How to make PhysicalMaterial blur smooth?
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6
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2116
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July 6, 2022
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Physical blur is incorrect when color is infinite
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2
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385
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July 3, 2022
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Energy conservation in RE_Direct_Physical
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5
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891
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January 20, 2022
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Blobmixer - interactive MeshPhysicalMaterial playground
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0
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1433
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February 26, 2021
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