shader-material

Topic Replies Activity
Starry Shader for Sky Sphere 15 February 20, 2020
Not getting PBR effect with materials 5 February 14, 2020
ShaderLib normalmap is no longer available 7 December 30, 2019
Inner Glow / Gradient Shader Material 10 December 7, 2019
ShaderMaterial particles not receiving shadows 3 December 2, 2019
Create object that receives shadow but doesn't cast any 5 September 12, 2019
SSS shader and bumpMap 4 August 17, 2019
GGX mipmap sampling 1 August 14, 2019
PMREM and ShaderMaterial 4 August 13, 2019
Function to extend Materials 6 August 6, 2019
Raw GSLS to extend material color in mesh, creating jagged forms instead of smooth 4 July 9, 2019
Custom shader works for SkinnedMesh 6 June 12, 2019
WebGLRenderTarget depthTexture behaves differently in Safari, Chrome and Firefox 5 May 3, 2019
Extending MeshMatcapMaterial with custom shader 2 April 30, 2019
Pass a specified length of array to uniform 4 April 30, 2019
Where can I detailed description of the illumination model used by MeshPhongMaterial? 8 March 24, 2019
Apply a CubeMap material to a Sphere (not as a reflection)? 3 February 26, 2019
Material with emissionMap and fresnel shader 3 February 21, 2019
[Solved] Replicating LineSegments Wireframe with RawShaderMaterial 8 February 12, 2019
Unable to apply texture to shader material 4 February 12, 2019
RawShaderMaterial and WebGL 2 8 December 12, 2018
Using WebGLRenderer with logarithmicDepthBufferset option set to true together with ShaderMaterial 2 November 22, 2018
In the Orb (Shaders) 5 September 7, 2018
ShaderMaterial created from MeshStandardMaterial's shader has mirrored reflection? 8 August 29, 2018
Moving retrowave grid 8 July 25, 2018
[SOLVED] How do we use map uniform with custom ShaderMaterial? 24 June 24, 2018
Globe of points 3 March 23, 2018
ShaderMaterial + Lights 2 January 15, 2018
Setting the values of a struct array 6 May 24, 2017