Sphere gets distorted when rendering
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1
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23
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October 5, 2024
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Sprite Object with WebGLOverlayView of google
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1
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16
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October 3, 2024
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Create WebGLRenderer element in test using Mocha
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1
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642
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September 30, 2024
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Error creating WebGL contextios
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2
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19
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September 20, 2024
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Blackness and pixelated rendering at edges
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1
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31
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September 17, 2024
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Model rendering is too bright after applying fabric canvas as my texture(I'm using WebGL renderer)
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1
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16
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September 10, 2024
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Problems with rendering after using webxr-polyfill
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3
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15
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September 10, 2024
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Svg renderring vs WebGL renderring
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1
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31
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September 2, 2024
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Post processing in WebXR
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0
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43
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August 26, 2024
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Real model - Real Rendering in Threejs
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6
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74
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August 21, 2024
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Best way of traverse (high performance in large models)
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1
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44
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August 20, 2024
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Stop render function(requestanimationframe or setAnimationLoop)
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6
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94
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August 4, 2024
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Export to PDF the three.js canvas PLUS an html container. How?
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11
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159
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July 12, 2024
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Transparent ShaderMesh Reordering
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3
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40
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July 11, 2024
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Get screenshot of the scene on a specific position
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1
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112
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July 4, 2024
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Issue with shader, Texture with mipmaps gives wrong values
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9
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157
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June 21, 2024
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copyTextureToTexture alpha issue
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2
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104
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June 11, 2024
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Issue with SRGBColorSpace output after upgrade (r164)
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9
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442
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June 1, 2024
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Jewelry Designer Portfolio - Create a captivating portfolio using iJewel Design
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1
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123
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May 26, 2024
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Using a WebGLTexture as texture for Three.JS
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9
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2339
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May 26, 2024
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Threeverse Project
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28
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4085
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May 19, 2024
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Wormhole renderer
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33
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1710
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May 7, 2024
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Develop a 3D splash screen in Three js
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4
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326
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May 22, 2024
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ShaderMaterial depth information lost
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2
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166
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April 11, 2024
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Canvas Issue on Chrome Browser In Android Tablet Devices
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5
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711
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April 7, 2024
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Image texture is looks white
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7
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4648
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April 2, 2024
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Blurry Text on CSS3D
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4
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1317
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March 27, 2024
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Make NoBlending blending affect only the desired layer
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9
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155
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March 24, 2024
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Naming of `reverseStablePainterSort` but it seems to actually be painter sort, not reverse?
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2
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151
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March 19, 2024
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Use raw WebGL functionalities together with Three.js
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4
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303
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March 18, 2024
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