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R3F + three-pathfinding CPU bottleneck: how to truly optimize navmesh/pathfinding for many enemies
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4
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112
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October 31, 2025
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Newbie question about best practices and performance monitoring using svg gltf loaders and rapier
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3
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80
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October 30, 2025
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How to handle 2K/4K panorama texture (Tils) uploads without frame spikes
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7
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76
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October 30, 2025
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Three-mesh-bvh: A plugin for fast geometry raycasting and spatial queries!
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68
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24542
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October 26, 2025
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PAID: Seeking help with performance optimizing our three.js game
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5
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340
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October 16, 2025
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Many objects causing low fps, optimization possible without losing individual objects?
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23
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5910
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October 8, 2025
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3d-Tiles-Renderer: A 3D Tiles implementation for three.js from NASA JPL
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28
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8565
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September 26, 2025
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How to query all the overlapped meshes in massive animating meshes?
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2
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68
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September 9, 2025
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Reduce "first render" lag? renderer.compileAsync() is not doing anything
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9
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156
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August 14, 2025
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What is the BEST way to render thousands of foliage meshes? See screenshot
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1
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113
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August 10, 2025
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Postprocessing performance
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4
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1904
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August 10, 2025
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Practical way to animate scene.environment?
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8
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132
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July 10, 2025
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Please help. Poor performance in simple scene - React Fiber / Drei
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1
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106
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July 3, 2025
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Desktop application vs WebGL/WebGPU in the browser - is it worth it?
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13
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455
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June 29, 2025
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Call async function in useFrame?
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0
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70
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April 22, 2025
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Additive LOD rendering?
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1
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61
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April 16, 2025
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To have a good performance
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13
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2561
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March 25, 2025
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Performance of scene traversal
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9
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1719
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March 19, 2025
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Why WebGPURenderer performance significantly lower than WebGLRenderer?
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9
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861
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February 19, 2025
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How to achieve Three.js 55-60 fps on mobile with great smooth experience
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2
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424
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February 16, 2025
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Three.js + GSAP ScrollTrigger + Video Performance Issue on Low-End Devices
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1
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185
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February 13, 2025
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Multiple video tags play videos in a loop and render together with canvas animation, the video will cause freeze
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5
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669
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February 13, 2025
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Performance issue and possible ways to improve it
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0
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87
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February 6, 2025
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Insane Performance Issues (tragic)
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2
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142
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February 5, 2025
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Performance drop in mobile portrait mode (Android; Chrome, Firefox...)
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5
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2634
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January 30, 2025
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Many objects caused low fps, can we optimize it without losing control over individual Mesh
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6
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166
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January 29, 2025
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Preloading issue with URL links fetched from backend
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16
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95
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January 18, 2025
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One scene on one computer slows down differently in different browsers
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6
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2326
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December 30, 2024
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Curiosity about glTF GPU memory footprint
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15
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3566
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December 15, 2024
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Generating more than 7-8 cubes causes low fps
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4
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61
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December 10, 2024
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