Trying to recreate IcosahedronGeometry blob but struggling
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5
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61
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January 18, 2023
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NodeToy🌈 – The ultimate web shader graph editor for ThreeJs and React-Three-Fiber
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9
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1276
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January 4, 2023
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Quick custom shader to fade in and fade out at 2 Z ranges
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4
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295
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November 4, 2022
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Which value in customDepthMaterial's shader is equal to instanceMatrix in vertexshader?
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0
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112
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October 7, 2022
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Issue with shader size
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1
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93
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October 6, 2022
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Shader breaks on Windows and M1 Mac (all black)
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5
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141
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August 30, 2022
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Terrain texture will not show up
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9
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262
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August 11, 2022
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Glitch shader effect
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2
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398
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August 11, 2022
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Is it possible to apply clipping solids to lineMaterial (mesh instanced lines)?
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7
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200
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July 21, 2022
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Dark and light mode
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1
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168
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June 1, 2022
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Using a shader as procedural normal map
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2
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359
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May 20, 2022
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Decompose a GLSL mat4 to original RTS values within vertex shader to calculate a View UV Offset?
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0
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427
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April 1, 2022
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How to apply brushed metal (anisotropy) on MeshStandardMaterial?
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4
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845
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March 25, 2022
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Toon water shader with depth based fog and intersection foam
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1
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674
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March 15, 2022
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Imitation of a monitor with large pixels
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1
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252
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April 8, 2022
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Custom Shader TypeError: undefined is not an object (evaluating 'this.uniforms[this.textureID]')
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0
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370
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March 1, 2022
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Math Problem using Shaders and GLSL
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3
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426
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February 25, 2022
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R118.1 to r127 shader problem
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2
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370
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January 29, 2022
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How to make point always look at sphere zero point
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5
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453
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January 4, 2022
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Cannot replicate MeshPhongMaterial's new displacementMap-based self shadowing using custom ShaderMaterial (with ShaderLib.phong)
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6
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586
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November 29, 2021
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Draw a horizontal line around object on Mouse Hover
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6
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739
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November 15, 2021
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Fwa website sphere effect
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9
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815
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November 9, 2021
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