How to mixing passes with THREE.PostProcessing (WebGPU)
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4
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76
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January 16, 2025
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How to make thick outline for the specific mesh?
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0
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37
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December 9, 2024
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Applying GTAO postprocessing to only some objects
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1
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57
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October 19, 2024
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Weird ghosting / duplication effect with R3F postprocessing N8AO
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1
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29
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July 20, 2024
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I have flickering problem in example webgl_postprocessing_advanced
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0
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77
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June 27, 2024
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EffectComposer – Combine multiple renderings
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3
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206
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June 14, 2024
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outlineEffect on instances of instancedMesh?
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2
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160
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May 30, 2024
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React-three-fiber Ouline rendering behind other geometries
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15
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1358
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May 17, 2024
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Get vertex position on a postprocessing custom shaderPass
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0
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95
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May 3, 2024
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Selective bloom not working
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11
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464
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April 27, 2024
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Plane mesh is not showing the pmndrs postprocessing OutlineEffect at the back
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5
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180
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April 11, 2024
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Where to download or include the pmndrs postprocessing library?
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6
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363
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April 5, 2024
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Die Digitaluhr / The digital clock
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5
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558
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March 18, 2024
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Cannot get SSAO with R3F to work
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2
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693
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January 25, 2024
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EffectComposer dulls lighting effects
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6
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580
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January 17, 2024
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Shattered [postprocessing, Voronoi]
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2
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440
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October 30, 2023
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Cider Rocks! [MeshSurfaceSampler + Texture, gradient, modified pass]
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4
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468
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October 8, 2023
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Simple inefficient postprocess in WEBXR
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0
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411
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October 1, 2023
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R147 SSAA is very bright
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2
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437
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September 14, 2023
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Does MaskPass work with gradients?
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7
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554
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September 2, 2023
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Strange behavior of SelectiveBloomEffect when working with InstancedMesh
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4
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396
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August 9, 2023
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WebGlRenderer, UnrealBloomPass and CSS3DRenderer in the same file
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0
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400
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May 11, 2023
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How do I set up post-processing to make only one object in the scene glow, not all of it?
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9
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3636
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April 26, 2023
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