postprocessing

Topic Replies Activity
Effect Composer Gamma Output Difference 23 February 20, 2020
sRGBEncoding with post-processing 8 February 12, 2020
Solved: How to get correct gamma for effects? 4 February 11, 2020
Manual MSAA pass doesn't work with Outline pass? 4 February 5, 2020
SSAARenderPass + SAOPass showing weird stripes 5 February 5, 2020
Webxr and postprocessing 3 February 5, 2020
Using renderer.render and composer.render together 2 January 26, 2020
Awful aliasing when using post processing 9 January 24, 2020
sRGB encoding as a postprocess pass 12 January 24, 2020
Can't get my rendering on r112 to look like r111 with gammaInput/gammaOutput true 5 January 13, 2020
Postprocessing SAO makes everything blurry and pixelated 40 December 13, 2019
Image / Video Distortion Effect 4 December 10, 2019
Adding effects to stacked render calls? 1 December 3, 2019
Use bloom effect lost depth 2 November 15, 2019
Unable using additional texture in effect composer 3 November 8, 2019
Change overall saturation 3 October 29, 2019
Bokeh & Unreal Bloom Website header or something 6 October 18, 2019
Post processing with changing positions 1 October 15, 2019
Bokeh shader and particlesystem 1 October 14, 2019
Bloom and bokeh shader v2 6 October 14, 2019
Outlinepass for animated character 4 October 10, 2019
Tone mapping and Postprocessing 3 September 25, 2019
OutlinePass - "this.getPrepareMaskMaterial is not a function" error? 6 September 24, 2019
ShaderPass post processing in EffectComposer removes alpha channel of objects in the scene 9 September 23, 2019
Objects from different scenes in different effectComposers are not z-culled properly if one of the composer uses an effectpass 1 September 12, 2019
Instancing + DoF Artifacts 5 September 8, 2019
Simulating diffusion lens effect? 8 September 7, 2019
Selective UnrealBloomPass issues 15 September 5, 2019
Sci-fi Scene that I made 8 August 23, 2019
Seam in Bokeh Filter 7 August 20, 2019