Hi guys, just want to let you know that I got a new library, called three-scatter
.
In the docs is all explaining, this is not a replacement for MeshSurfaceSampler, but it serves a similar purpose. You can clone model/models easily aligning to the base normals, remove collisions, enter in debug mode, and more.
Is inspired by Gscatter in Blender.
I’ll be adding more functionalities with the time.
Thanks, and please let me know what you think