Issue rotating HDR Lighting
|
|
6
|
54
|
October 25, 2024
|
Textured RectAreaLights, what is the state of things?
|
|
4
|
609
|
May 4, 2024
|
PMREMGenrator migration with cubecamera not placed in center of scene
|
|
0
|
249
|
March 16, 2023
|
Bad performances when animating a PMREMGenerator environment
|
|
2
|
464
|
February 15, 2023
|
Exporting PMREMGenerator output to .bin files?
|
|
5
|
744
|
December 12, 2022
|
Improving PMREMGenerator by using Cubemap instead of CubeUVMap?
|
|
1
|
719
|
March 5, 2022
|
How can we prevent environment map from having lower resolution?
|
|
10
|
2668
|
February 14, 2022
|
Environment Map Quality Problem
|
|
12
|
4056
|
February 7, 2022
|
Brighter envmaps since r131
|
|
3
|
940
|
January 5, 2022
|
pmremGenerator EXR not Showing up on iOS
|
|
4
|
574
|
October 9, 2021
|
How to get higher resolution environment map reflections
|
|
2
|
2253
|
September 14, 2021
|
Help with preprocessing an envMap with PMREMGenerator
|
|
1
|
2261
|
April 5, 2021
|
Increase resolution of PMREM output?
|
|
5
|
1257
|
March 25, 2021
|
PMREMGenerator resolution settings
|
|
3
|
1206
|
March 24, 2021
|
Any reason to keep PMREMGenerator alive? Or always dispose after getting initial textures?
|
|
2
|
1114
|
January 10, 2021
|
PMREM env map is not supported on some integrated graphic cards
|
|
6
|
967
|
April 9, 2020
|
HDR Environment map doesn't work unless I convert it to a PMREM
|
|
9
|
2962
|
March 9, 2020
|
GGX mipmap sampling
|
|
0
|
793
|
August 14, 2019
|