How do I apply scale
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6
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74
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December 10, 2024
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How to extract camera coordinates in Three.js space from projectionMatrix calculated from Mapbox
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0
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14
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December 6, 2024
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Rotating a TSL vector by camera world rotation -- is there a more efficient way than this?
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0
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35
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December 3, 2024
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2D transform matrix to map 4 source points to 4 destination points
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1
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68
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July 25, 2024
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applyMatrix4() to bufferGeometry vs Object3d
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2
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175
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April 20, 2024
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Raycasting and rotation matrices
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8
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656
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February 26, 2024
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How to rotate objects with Help of Transform Matrix
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4
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385
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September 7, 2023
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Glb file/3D object matrix transformation from other coordinate system
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0
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658
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July 27, 2023
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Html doesn't work properly with ScollControls?
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1
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956
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April 11, 2023
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Completely replace the transformation matrix of a three.js object/mesh
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1
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656
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February 15, 2023
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How to maintain object's world transform manually?
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0
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391
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November 1, 2022
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Translation Issue? 4x4 Transformation Matrix "flattening" 3d model
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3
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582
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October 25, 2022
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Scaling a geometry in one direction only
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2
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1377
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September 7, 2022
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How to get the transformation matrix between two identical "Mesh"/BufferGeometry
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0
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736
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May 2, 2022
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Find out (general) orientation of cube faces with camera rotated with OrbitControls
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0
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703
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April 14, 2022
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How to get offset matrix between two transformations?
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0
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658
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March 24, 2022
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Difference between applyMatrix4() and multiplying matrix manually
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0
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816
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January 17, 2022
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Reset matrixWorldInverse
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0
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423
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November 5, 2021
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Projection mapping by moving corners with the mouse
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1
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761
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November 3, 2021
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Backsolving a Matrix4() transformation, from before and after positions
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0
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491
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July 28, 2021
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Transformation of an individual Instance possible?
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3
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1710
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May 15, 2021
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Update instancedMesh position when rotating
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2
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1094
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May 14, 2021
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How do I extract instancedMesh rotations, to increment them, and update them once done?
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3
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1983
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October 12, 2020
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[SOLVED] How to update matrices manually?
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8
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15784
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July 26, 2020
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Calculate transformation (Translation, Scaling, Rotation) between two BufferGeometry position state
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0
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516
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June 18, 2020
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How to make a Matrix4 from uv transform?
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1
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916
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December 19, 2019
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How to combine two uv transform matrices?
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4
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1365
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November 19, 2019
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How can I shear/skew a mesh (not the geometry directly)?
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6
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4135
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June 6, 2019
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Implementation of world-space lookAt
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6
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1571
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January 15, 2019
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Issues with updating transformation matrices
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4
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2329
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November 16, 2018
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