How to update a bufferAttribute that is being passed to a compute shader WEBGPU
|
|
0
|
12
|
July 26, 2024
|
Issue with Updating Face Color and Position on Click for Indexed Geometry in Three.js
|
|
3
|
18
|
July 9, 2024
|
Nodysseus: a node-based editor for the web with three.js bindings
|
|
2
|
2415
|
July 5, 2023
|
Setting attributes.position to a rounded number
|
|
5
|
758
|
May 3, 2023
|
Transform individual Vertices from Position fromBufferAttribute
|
|
2
|
634
|
November 19, 2022
|
Translation Issue? 4x4 Transformation Matrix "flattening" 3d model
|
|
3
|
552
|
October 25, 2022
|
Can GLBufferAttribute be used with index?
|
|
5
|
502
|
June 10, 2022
|
How to use InstancedBufferAttribute with Uint8Array?
|
|
2
|
440
|
June 9, 2022
|
From threejs to R3F: setXYZ bufferAttribute
|
|
5
|
2432
|
January 4, 2022
|
Getting accurate BufferGeometry position attributes after displacementMap applied to MeshStandardMaterial
|
|
1
|
861
|
December 24, 2021
|
How to make an animated IcosahedronGeometry "blob" with perlin noise?
|
|
6
|
3572
|
May 14, 2021
|
Simplest way to add a vector to bufferAttribute?
|
|
7
|
1625
|
February 25, 2021
|
Custom bufferAttributes?
|
|
2
|
586
|
February 23, 2021
|