Preventing matrix updates for static objects
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4
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48
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November 22, 2024
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Optimization of large amounts (100-1000) of Skinned Meshes (CPU bottlenecks)
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33
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2631
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June 29, 2024
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Convert from one coordinate system to another?
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49
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17886
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April 17, 2024
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Basis Conversion for Group with Skinned Mesh(es)?
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0
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104
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April 11, 2024
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Raycasting and rotation matrices
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8
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623
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February 26, 2024
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Object3D.localToLocal
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2
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487
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May 14, 2023
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Face landmarks detection webcam screen coordinates to NDC
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1
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785
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May 8, 2023
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How to get the MVP matrix?
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1
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749
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November 13, 2022
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Change of basis - memo
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1
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996
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November 12, 2022
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Matrix transformations not applied to instancedmesh
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1
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359
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September 8, 2021
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Translation position in matrix
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2
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1166
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July 27, 2021
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How do I pass a different set of cameras' matrices to my shader?
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0
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385
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July 8, 2021
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[SOLVED] How to update matrices manually?
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8
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15653
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July 26, 2020
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Transform matrix differences
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9
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1649
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March 6, 2020
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Finding position of an object relative to a parent
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5
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10141
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March 10, 2018
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[SOLVED] How to set world matrices manually
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1
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3273
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November 8, 2017
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Bug in Object3D.worldToLocal?
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0
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681
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April 5, 2017
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