skinned-mesh

Topic Replies Activity
How to get position of a vertex on a morphed SkinnedMesh? 3 February 13, 2020
InstancedMesh animations, like with SkinnedMesh? 5 January 29, 2020
Cloning a skinned mesh 17 January 29, 2020
Dynamically add bones to skinned mesh 7 January 24, 2020
[SOLVED] How to rotate arm of skinned and rigged character 9 November 5, 2019
Outlinepass for animated character 4 October 10, 2019
Move bone after animation 3 July 29, 2019
Skinning bug (only on mobile) GLTF 5 July 5, 2019
Custom shader works for SkinnedMesh 6 June 12, 2019
From glTF to SkinnedMesh 7 June 17, 2019
Get position mesh during animation (imported .glb model) 2 May 22, 2019
Get Bone Dimensions - SkinnedMesh Raycasting 5 April 30, 2019
Move bones dynamically 8 April 19, 2019
[Solved] SkinnedMesh - Bind Vertex to Closest Bone 2 March 26, 2019
Duplicate SkinnedMesh from another FBX SkinnedMesh, but the replicated SkinnedMesh is not displayed 7 March 26, 2019
[Solved] How to include skinIndices and skinWeights when converting ExtrudeGeometry to BufferGeometry? 3 February 23, 2019
Creating a Dynamic Run/Walk Animation 25 January 25, 2019
How to optimize performance using instancing in a scene full of skinned-mesh? 3 December 28, 2018
CesiumMan can't walk when using the editor 3 December 11, 2018
How to handle many complex skinned mesh models animating at the same time on a seenable frustum in the scene? 5 November 24, 2018
Building skeleton from exported armature and binding to skinned mesh 5 September 24, 2018
Problem with setting rotation of bones 4 September 19, 2018
How to set individual material colors for Skinned Mesh 7 August 19, 2018
FBX: Drive a single skinnedmesh (geometry bound to skeleton in Maya) with multiple animated skeletons 3 September 9, 2018
How to get all of the skinnedMesh vertices for each frame of fbx animation 19 August 23, 2018
Applying the Morph Target Human example to Animated Collada files 6 August 19, 2018
Wireframe with SkinnedMesh 3 July 16, 2018
glTF skinned mesh 10 March 5, 2018
How to connect the bones with the datGui slider correctly? 4 November 3, 2017
Changing the geometry of a mesh 16 November 1, 2017