Change of basis - memo


I’m currently working on a little memo to help me keep my mind clear about matrices and “change of basis” applied to THREE.js.

I’d be curious if you have any feedbacks about it: whether if I did mistakes or any idea to improve it.

Here it is:

Thank you


I finally ended with this recap diagram:


NB: It does not replace the full-article, which is more detailed, but gives the big picture.

Related to this, I’ve experienced with “the travel of a vertex”: from its local-space up to the screen-space:

I share it with you here :slight_smile: