Projection mapping by moving corners with the mouse

Does anybody know about a tool like this:

But written to Transform THREE.PlaneGeometry or apply matrix transformation via shader or similar?

Thanks

indi

Hi!
Maybe this topic will be helpful: Trilinear interpolation of vertices

Hey there i wrote a Projection Mapping Library with Perspective Distortion and Grid Warping. You can check it out here :slight_smile: Projection Mapping Library