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Jumanji game (working on..)
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0
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21
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June 13, 2026
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Depth Prepass - How is it done?
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17
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124
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June 13, 2026
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Black Hole (Singularity)
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0
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90
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June 9, 2026
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Wavefield: real-time immersive audio visualizer
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3
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128
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June 9, 2026
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Kaleidoscope Pixels - 2D & 3D Audio visualizer
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3
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661
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June 8, 2026
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What is method to use add Reflection on my waterQuad in Three.js with React Three Fiber?
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3
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75
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June 7, 2026
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How can I create this background? can anyone help a noobie here
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1
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56
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June 7, 2026
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How to draw stuff on stuff
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10
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3347
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June 5, 2026
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Vibe coded a step viewer with depth peeling
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10
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239
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June 2, 2026
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River Water Simulation
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3
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236
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May 31, 2026
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Nodl - The interactive playground for digital art creation. LF Beta Testers!
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3
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114
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May 30, 2026
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Deathchase 3D: Three.js homage to the 1983 ZX Spectrum game classic
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5
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155
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May 29, 2026
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Bird flight simulator with webcam gesture control — Three.js + MediaPipe
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36
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818
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May 24, 2026
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Sacred Pearl [underwater warmness]
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15
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324
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May 24, 2026
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How to create a Motion Vector map
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34
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1494
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May 22, 2026
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Photorealistic real-time solar system in Three.js (3dsolarsystem.online)
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5
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255
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May 17, 2026
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Node based editor for TSL
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15
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716
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May 16, 2026
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Production-Oriented Real-Time 3D Furniture Experience Built with Three.js
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2
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166
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May 15, 2026
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Temporal Upscaling (WebGPU)
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4
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606
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May 9, 2026
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Testing WGSL source code
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5
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204
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May 9, 2026
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Global Illumination
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10
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436
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May 7, 2026
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Project Showcase: Interactive 3D Solar System
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6
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342
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April 27, 2026
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Grass Disappears on Mobile with InstancedMesh
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11
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209
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April 25, 2026
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Cozzy — 3D Foliage System with Shader Animation
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1
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169
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April 21, 2026
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How to create a comparable Light Probes WebGL vs WebGPU
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3
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145
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April 21, 2026
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Can I make a TSL uniform node specific to a material, and not global?
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3
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139
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April 20, 2026
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Feedback on realistic lighting and performance
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0
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88
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April 20, 2026
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Volumetric Lights in the shadow background
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0
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48
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April 18, 2026
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Lighting orientation flipped by 135 degrees only when the normal map is applied
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4
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73
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April 17, 2026
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Thoughts on MaterialX support
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9
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260
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April 17, 2026
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