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R3F Sketch Material: a hand-drawn ballpoint look for any mesh, all in the shader
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0
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47
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October 17, 2026
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Gargantua — a ray-traced black hole in my portfolio (WebGL, one draw call)
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4
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220
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October 4, 2026
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Timetate — a world clock built on a real-time day/night terminator
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0
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77
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September 2, 2026
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GitHub pushes become real-time shooting stars — 7 shader-driven planets in Three.js
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2
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266
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August 14, 2026
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GitHub Planet – Turn your GitHub activity into a living 3D planet
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0
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121
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July 29, 2026
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3D Audio Spectrogram Visualiser to analyse device or browser tab audio
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1
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235
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July 27, 2026
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Dry Ice Effect with shader
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6
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148
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July 26, 2026
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EMERGENCE — five emergent systems, each computed live and each one becomes the next
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0
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107
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June 30, 2026
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Adding a non semantic keyword in GLSL
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5
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94
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February 15, 2026
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Tropical World - client project showcase
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7
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365
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February 3, 2026
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Advanced 3D Effects: Particle Morphing
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0
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490
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November 30, 2025
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TSL: How can I ensure a TSL/node material's shader only gets compiled once?
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5
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303
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August 26, 2025
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Proper way to use Native Shader code as Node?
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0
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110
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July 31, 2025
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Neural Workspace – A 3D Metaverse Portfolio
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0
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303
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July 23, 2025
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Having a hard time figuring out TSL for WebGPU support - DQS implementation
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26
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896
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July 8, 2025
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Organic Slider Showcase
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4
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250
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May 27, 2025
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Data Visualization Webpage (Firebase Hosting Single App + ThreeJS & GLSL)
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0
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121
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March 14, 2025
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Detect surface (wall / floor) & make transparent using GLSL or JavaScript
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11
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586
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March 2, 2025
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(Closed - we are now reviewing applications) - Looking for a Three.js developer (maintain and develop existing project)
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12
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675
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February 25, 2025
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How to Create a 3D Texture with Depth from Slices for KTX2 in Three.js?
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9
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757
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January 9, 2025
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Change UVs in the shader, three.js v151+
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2
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622
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December 22, 2024
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How do you get multiple outputs from a fragment shader in a Shader Material?
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4
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526
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December 14, 2024
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Multiple moving spotlight with GLSL shaders
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8
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332
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December 2, 2024
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React-Three/Drei Html's 'occlude="blending"' prop hides Html, leva etc when post processing pass is used
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0
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358
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November 27, 2024
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[PAID][REMOTE] Quick Turn Project Opportunity - ~$1500 budget
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4
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467
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November 11, 2024
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EffectComposer render target does not preserve transparency in GLSL
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0
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62
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October 30, 2024
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Explore the planets in great quality with realistic rotations!
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0
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565
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October 30, 2024
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Spotlight on texture to highlight specific part with GLSL shaders
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1
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130
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September 17, 2024
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Texture repetition & Drawing lines issue with GLSL shaders
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13
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631
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August 16, 2024
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(Instance) mesh and normals with transformations
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3
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864
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July 30, 2024
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