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TSL Shader - using positionLocal
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27
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115
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March 6, 2026
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Does TSL Switch works?
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5
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48
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March 4, 2026
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TSL Shaders: Improving ergonomics using wgsl "tag template literal" functions
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4
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66
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February 25, 2026
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TSL considered harmful
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45
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1226
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February 16, 2026
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Create the Earth with TSL
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0
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46
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February 14, 2026
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TSL with operator overloads
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1
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69
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January 31, 2026
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Will there ever be a "material.instancePositionNode" node?
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1
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70
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January 27, 2026
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instanceMatrix in TSL // webGPU in vertexNode
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7
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176
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January 27, 2026
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Stars Animation with Three.js and TSL
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2
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108
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January 25, 2026
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How to force TSL shader recompile?
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2
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90
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January 20, 2026
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Shopping for TSL based shaders for web effects
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4
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183
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February 8, 2026
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What's the purpose of `Fn()` in TSL?
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21
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353
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January 14, 2026
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Overriding shading functions in WebGPU
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1
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51
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January 13, 2026
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How to modify shadow node graph in WebGPURenderer?
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1
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45
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January 10, 2026
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How to use the `Node` classes instead of TSL?
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7
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108
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January 9, 2026
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Isolines of constant width [TSL]
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11
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230
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January 1, 2026
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How to port vMapUv to TSL?
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36
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346
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December 31, 2025
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How to multiply `material.opacityNode`, not replace it?
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5
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106
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December 26, 2025
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Better var naming for generated WGSL?
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2
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62
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December 20, 2025
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Duplicate code output in generated WGSL
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3
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62
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December 19, 2025
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`currentStack.If` is undefined. What's wrong with my TSL?
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2
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56
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December 18, 2025
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A prototype tool for writing TSL in JavaScript(Or Typescript)
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2
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112
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December 9, 2025
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Experimenting with time + threejs - 06
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0
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64
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December 5, 2025
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Emissive glow from *behind* objects
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0
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55
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December 4, 2025
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TSL smoke trails
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3
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171
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December 1, 2025
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Target emissive map with bloom effect in WebGL?
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1
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38
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December 1, 2025
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Struggling to recreate WebGL ping-pong buffers with WebGPU and TSL
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6
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335
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November 3, 2025
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TSL + MRT: Per-attachment blend functions?
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0
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54
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October 28, 2025
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Three.js + WebGPU Post-Processing Effects
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3
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288
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October 12, 2025
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Drei MeshTransmissionMaterial WebGPU
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0
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64
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October 8, 2025
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