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BatchedMesh batch ID
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2
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58
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April 30, 2026
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Can I make a TSL uniform node specific to a material, and not global?
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3
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132
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April 20, 2026
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TSL + MRT: Per-attachment blend functions?
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2
|
105
|
April 11, 2026
|
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MoMo's Shader Lab - Your platform to learn, create and play with TSL Shaders
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1
|
161
|
April 10, 2026
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instanceIndex.div(100).mul(100) !== instanceIndex
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1
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33
|
April 4, 2026
|
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TSL considered harmful
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46
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1667
|
March 13, 2026
|
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TSL Shader - using positionLocal
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|
27
|
218
|
March 6, 2026
|
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Does TSL Switch works?
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5
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78
|
March 4, 2026
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TSL Shaders: Improving ergonomics using wgsl "tag template literal" functions
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4
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108
|
February 25, 2026
|
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Create the Earth with TSL
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0
|
83
|
February 14, 2026
|
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TSL with operator overloads
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1
|
76
|
January 31, 2026
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Will there ever be a "material.instancePositionNode" node?
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1
|
99
|
January 27, 2026
|
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instanceMatrix in TSL // webGPU in vertexNode
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7
|
222
|
January 27, 2026
|
|
Stars Animation with Three.js and TSL
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2
|
173
|
January 25, 2026
|
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How to force TSL shader recompile?
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2
|
111
|
January 20, 2026
|
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Shopping for TSL based shaders for web effects
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4
|
207
|
February 8, 2026
|
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What's the purpose of `Fn()` in TSL?
|
|
21
|
469
|
January 14, 2026
|
|
Overriding shading functions in WebGPU
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|
1
|
68
|
January 13, 2026
|
|
How to modify shadow node graph in WebGPURenderer?
|
|
1
|
51
|
January 10, 2026
|
|
How to use the `Node` classes instead of TSL?
|
|
7
|
135
|
January 9, 2026
|
|
Isolines of constant width [TSL]
|
|
11
|
274
|
January 1, 2026
|
|
How to port vMapUv to TSL?
|
|
36
|
496
|
December 31, 2025
|
|
How to multiply `material.opacityNode`, not replace it?
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|
5
|
146
|
December 26, 2025
|
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Better var naming for generated WGSL?
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2
|
74
|
December 20, 2025
|
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Duplicate code output in generated WGSL
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|
3
|
88
|
December 19, 2025
|
|
`currentStack.If` is undefined. What's wrong with my TSL?
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|
2
|
68
|
December 18, 2025
|
|
A prototype tool for writing TSL in JavaScript(Or Typescript)
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2
|
137
|
December 9, 2025
|
|
Experimenting with time + threejs - 06
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0
|
71
|
December 5, 2025
|
|
Emissive glow from *behind* objects
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|
0
|
60
|
December 4, 2025
|
|
TSL smoke trails
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|
3
|
223
|
December 1, 2025
|