Hey Guys!
MoMo’s Shader Lab it’s LIVE!
- Now you can save your own nodes settings as a JSON file to import them later and continue playing with your custom shader/material.
- Search all Nodes and Post-Process with Shift+A or Shift+LeftClick to call the Nodes Search Menu in situ!
- All TSL input, uniform, math, vector, procedural and texture variables are here as Visual Nodes for you to play as always!
- Mini-map for you to know where the Cow you place your Nodes!
- You’ve got 60 time-rewinds in your pocket! Ctrl + Z is your All Mighty.
- Check your live changes in the TSL Live Exporter. Now you can add to your pipepline configuration Post-Processes like: Bloom, DepthOfField, Chromatic Aberration, Color Adjustment, Tone Mapping, Vignette, Pixelation, Toon Shading, Outline and more!
- Export any configuration added to the Nodes Grid as Vanilla TSL for your project.
- Create amazing shaders incluiding Ocean / Water plane support! There is a couple of presets you can try to start off!
Live: https://momo-shaderlab.vercel.app/