MoMo's Shader Lab - Your platform to learn, create and play with TSL Shaders

Hey Guys!
MoMo’s Shader Lab it’s LIVE!

  • Now you can save your own nodes settings as a JSON file to import them later and continue playing with your custom shader/material.
  • Search all Nodes and Post-Process with Shift+A or Shift+LeftClick to call the Nodes Search Menu in situ!
  • All TSL input, uniform, math, vector, procedural and texture variables are here as Visual Nodes for you to play as always!
  • Mini-map for you to know where the Cow you place your Nodes!
  • You’ve got 60 time-rewinds in your pocket! Ctrl + Z is your All Mighty.
  • Check your live changes in the TSL Live Exporter. Now you can add to your pipepline configuration Post-Processes like: Bloom, DepthOfField, Chromatic Aberration, Color Adjustment, Tone Mapping, Vignette, Pixelation, Toon Shading, Outline and more!
  • Export any configuration added to the Nodes Grid as Vanilla TSL for your project.
  • Create amazing shaders incluiding Ocean / Water plane support! There is a couple of presets you can try to start off!

Live: https://momo-shaderlab.vercel.app/

threejs #threejsjourney shaders #shadergraph materials

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