I add a function to OrbitControls to rotate scene to Right and Left or Up and Down
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2
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341
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May 26, 2023
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Simple instanced grass example
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5
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6015
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May 21, 2023
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Circular control used for walkable areas control
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3
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2531
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May 19, 2023
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Volume of THREE.BufferGeometry()
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19
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8319
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May 17, 2023
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Exploring Midjourney for Code Art Ideas
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0
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464
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May 14, 2023
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RuledSurfaceBox [bilinear interpolation]
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0
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416
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May 11, 2023
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Using multiple UV maps per model (r150 and earlier)
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6
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4995
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May 11, 2023
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Video tutorials on creating an interactive city simulation
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0
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455
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April 25, 2023
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Cheap misty effect
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20
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2883
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April 18, 2023
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THREE.InfiniteGridHelper (anti-aliased)
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43
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15295
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April 14, 2023
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Catmull-Rom curve 3D [vertex shader]
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0
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571
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April 11, 2023
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Tamalék [Catmull-Rom in vertex shader]
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1
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546
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April 6, 2023
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Clone a ShaderMaterial and Have Different Uniforms for Different Copies of the Material
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3
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1064
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March 29, 2023
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Tracking the change in objects' positions and quaternions
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1
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393
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March 24, 2023
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Fading effect (points, lines)
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2
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470
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March 18, 2023
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Classic Ocean Shader Example with Gestner Waves
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1
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4314
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March 13, 2023
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3D Chart [BoxGeometry]
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3
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1096
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March 4, 2023
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New realistic PCSS soft shadow implementation (react + vanilla)
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1
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838
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March 1, 2023
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Compiling three.js with the Google Closure compiler (and some news for Java devs)
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1
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906
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February 27, 2023
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Edge finding and highlighting
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13
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2244
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February 23, 2023
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Wire Boxes (canvas' 2d-context)
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2
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546
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February 19, 2023
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Addon to create special / extended geometries
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12
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7648
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February 15, 2023
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Silent Hill. Snow, partial city, animations, triggers, dissolve
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12
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1518
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January 31, 2023
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ProfiledContourGeometry MultiMaterial
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16
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5087
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January 30, 2023
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Faceted box geometry
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2
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1851
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January 24, 2023
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Multiple views 🖥️, controls in them 🕹️, responsive media queries 🤳
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2
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642
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January 20, 2023
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SVG text to The Matrix texture shader material
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0
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451
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January 19, 2023
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Multi Form Geometry
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4
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1609
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January 18, 2023
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Add opacity to vertice colors and instanced geometry
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12
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2325
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January 16, 2023
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2D Fractals + THREE + GPGPU
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3
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866
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January 15, 2023
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