How to apply scale?
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1
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65
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March 7, 2023
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Object shows seams when illuminated with directional light
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10
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227
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January 25, 2023
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InstancedMesh Vertex Shader custom animation normals not looking correct
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0
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115
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January 18, 2023
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Broken lighting at normal map seams in GLTF
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16
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411
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October 18, 2022
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Computing Smoothed Normals for Vertices Along the Edge of a Plane
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11
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320
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October 5, 2022
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How to get the normal of a face/triangle? (BufferGeometry)
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16
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3084
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September 27, 2022
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Using a shader as procedural normal map
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2
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403
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May 20, 2022
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Indexed BufferGeometry front and back side assignment - normals or order of indices?
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9
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807
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March 28, 2022
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Calculating vertex normals after displacement in the vertex shader
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8
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7349
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February 3, 2022
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How to calculate vertex normals of custom cylinder
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4
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789
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January 12, 2022
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latheBufferGeometry face normals, seam issues
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16
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1226
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November 29, 2021
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Sticker over mesh with normal map
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0
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593
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June 11, 2021
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Duplicate vertices in buffergeometry
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3
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780
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May 11, 2021
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InstancedBufferGeometry recalculating normals after vertex transform
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1
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341
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April 24, 2021
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flatShading on BufferGeometry (or imported model)
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11
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1471
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March 11, 2021
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Calling child.geometry.computeVertexNormals makes model disappear
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0
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300
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September 8, 2020
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Generative "leaf" geometry - position meshes along a tube
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4
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1161
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August 27, 2020
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Fragment shader normal artifacts appearing on specific GPU
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5
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648
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August 4, 2020
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GLTF export face direction issue
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9
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732
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July 10, 2020
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How to create bufferGeometry properly
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6
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1761
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December 26, 2019
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Raycaster Normal Incorrect for Scaled Mesh
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1
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593
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November 26, 2019
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MeshPhongMaterial displacementMap / normalMap
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5
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1119
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August 13, 2019
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[solved] Problem with decal normals
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11
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1715
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June 29, 2019
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Water Ripples with Vertex Shaders
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0
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1792
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November 2, 2018
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How to blend mesh with other's Normal map
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8
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775
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July 31, 2018
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Wrong normals when loading draco models
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5
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1633
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May 23, 2018
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Calculate vertex normals for indexed PlaneBufferGeometry in vertex shader after displacement
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6
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3292
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May 31, 2017
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Smooth a *.js model polygons (with screenshot)
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4
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1377
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April 4, 2017
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