How do I rotate a triangle such that all of its points have the same z value
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19
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47
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September 30, 2024
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Three.js giving me the wrong normal vectors only sometimes
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2
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384
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February 20, 2024
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Wrong shadowing when rotating mesh and using normalMap. Three/Fiber
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2
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220
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February 20, 2024
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How to recalculate the normals of projected sphere?
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3
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370
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December 21, 2023
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flipped normals after using scale x to -1 (mirror effect)
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8
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681
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November 26, 2023
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Fliped face orientation while fliping object
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1
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269
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November 24, 2023
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Calculating vertex normals after displacement in the vertex shader
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12
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14499
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October 23, 2023
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How To Convert Tangent Space Normal Map to World Space?
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2
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1772
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August 8, 2023
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In Three.js, how to replace geometry normal with normal map completely
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4
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527
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July 31, 2023
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Discontinuous Normals on a Normalized Cube Mesh with Displacement Texture
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15
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762
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July 17, 2023
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BufferGeometry.toNonIndexed() warns about `BufferGeometry is already non-indexed`
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2
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575
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July 4, 2023
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Smooth edge for glb models
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12
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1481
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April 11, 2023
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How to apply scale?
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1
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1255
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March 7, 2023
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Object shows seams when illuminated with directional light
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10
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997
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January 25, 2023
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InstancedMesh Vertex Shader custom animation normals not looking correct
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0
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530
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January 18, 2023
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Broken lighting at normal map seams in GLTF
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16
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1590
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October 18, 2022
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Computing Smoothed Normals for Vertices Along the Edge of a Plane
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11
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1200
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October 5, 2022
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How to get the normal of a face/triangle? (BufferGeometry)
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16
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8652
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September 27, 2022
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Using a shader as procedural normal map
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2
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1345
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May 20, 2022
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Indexed BufferGeometry front and back side assignment - normals or order of indices?
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9
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2693
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March 28, 2022
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How to calculate vertex normals of custom cylinder
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4
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1556
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January 12, 2022
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latheBufferGeometry face normals, seam issues
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16
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2558
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November 29, 2021
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Sticker over mesh with normal map
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0
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1001
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June 11, 2021
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Duplicate vertices in buffergeometry
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3
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1488
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May 11, 2021
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InstancedBufferGeometry recalculating normals after vertex transform
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1
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603
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April 24, 2021
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flatShading on BufferGeometry (or imported model)
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11
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2762
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March 11, 2021
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Calling child.geometry.computeVertexNormals makes model disappear
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0
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573
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September 8, 2020
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Generative "leaf" geometry - position meshes along a tube
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4
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2026
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August 27, 2020
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Fragment shader normal artifacts appearing on specific GPU
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5
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1175
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August 4, 2020
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GLTF export face direction issue
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9
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1148
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July 10, 2020
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