Specular aliasing with textures
|
|
4
|
58
|
October 25, 2024
|
Moving Road Effect Using a Normal Map, similar to Car Materials Example
|
|
9
|
157
|
October 21, 2024
|
Distorted (grainy) material due to a normal map?
|
|
8
|
48
|
October 9, 2024
|
Bump map (normal map) shadows?
|
|
6
|
832
|
October 11, 2023
|
Make shadow receiver's bumpMap/normalMap affect shadow contour?
|
|
3
|
470
|
October 11, 2023
|
How to apply two normal maps to one material?
|
|
0
|
490
|
August 7, 2023
|
What normalScale to use when applying NormalMap on gltf mesh vs three mesh
|
|
1
|
613
|
April 4, 2023
|
Displaying the Contents of FrameBuffers
|
|
2
|
606
|
March 26, 2023
|
Issue with baked normal maps on triangulated geometry
|
|
1
|
742
|
December 20, 2022
|
Normal Map Not working
|
|
4
|
2464
|
October 20, 2022
|
Demo: Everything's Normal in Three.js
|
|
1
|
606
|
September 6, 2022
|
Using a shader as procedural normal map
|
|
2
|
1406
|
May 20, 2022
|
NormalMap appears to be displayed incorrect with sharp seams
|
|
5
|
1859
|
February 23, 2022
|
A way to invert color of a specific channel
|
|
8
|
3419
|
October 31, 2021
|
Sticker over mesh with normal map
|
|
0
|
1011
|
June 11, 2021
|
Is it possible to create normalMap from html5 canvas
|
|
2
|
1116
|
June 5, 2021
|
Normalmap artefact with identical UV coordinates (perturbNormal2Arb)
|
|
8
|
1456
|
January 22, 2021
|