Bump map (normal map) shadows?
|
|
6
|
485
|
October 11, 2023
|
Make shadow receiver's bumpMap/normalMap affect shadow contour?
|
|
3
|
273
|
October 11, 2023
|
How to apply two normal maps to one material?
|
|
0
|
268
|
August 7, 2023
|
What normalScale to use when applying NormalMap on gltf mesh vs three mesh
|
|
1
|
373
|
April 4, 2023
|
Displaying the Contents of FrameBuffers
|
|
2
|
390
|
March 26, 2023
|
Issue with baked normal maps on triangulated geometry
|
|
1
|
555
|
December 20, 2022
|
Normal Map Not working
|
|
4
|
1982
|
October 20, 2022
|
Demo: Everything's Normal in Three.js
|
|
1
|
547
|
September 6, 2022
|
Using a shader as procedural normal map
|
|
2
|
1056
|
May 20, 2022
|
NormalMap appears to be displayed incorrect with sharp seams
|
|
5
|
1488
|
February 23, 2022
|
A way to invert color of a specific channel
|
|
8
|
2779
|
October 31, 2021
|
Sticker over mesh with normal map
|
|
0
|
902
|
June 11, 2021
|
Is it possible to create normalMap from html5 canvas
|
|
2
|
893
|
June 5, 2021
|
Normalmap artefact with identical UV coordinates (perturbNormal2Arb)
|
|
8
|
1264
|
January 22, 2021
|