Hello there,
recently I made a text interactive with particles. I’m sure this is not the best way. I take part of code from threejs examples like custom attribute points and geometry text shape. If there are somebody interesting here is the code:
Hello there,
recently I made a text interactive with particles. I’m sure this is not the best way. I take part of code from threejs examples like custom attribute points and geometry text shape. If there are somebody interesting here is the code:
Oh! I’ve seen it on Codepen already. That’s cool!
All your code examples ( codepen, jsfiddle,…) are amazing and help us a lot.
Thanks master.
Hi sanprieto I like this example but I dont know how to integrate in my angular project, can you explain that?
Hello Javieloide,
I’m sorry but I never have used angular with three. I have made a search here and it’s possible this link can help you:
Thank you sanprieto! There is very little information about threejs with Angular
Hii! Please could you help how to change the background color to #FCF8F8, the font color to #000000 and the particles and background font (that currently is yellow) to #f295b5. Thanks so mucho!
I’m trying to understand the code. Can you tell me what the d
& f
means in the render method of the CreateParticles class?
let d = (dx = mx - px) * dx + (dy = my - py) * dy;
also why assigning dx
& dy
again there?
Thanks!
Hello, incredible codepen, i have a question, how can i alternate between normal text and particle text? i cant understand all the code, thank you so much and greetings from Argentina