|
"lookat" / "billboard" vertex shader for InstancedMesh instances?
|
|
7
|
461
|
August 16, 2025
|
|
Clipping issues with node materials using custom vertexNode
|
|
2
|
91
|
July 15, 2025
|
|
Morph attributes in TSL
|
|
9
|
217
|
July 8, 2025
|
|
Changing dimensions of a extruded shape geometry without stretching in vertex shader
|
|
4
|
146
|
October 23, 2024
|
|
R3F exported NodeToy shader is invisible
|
|
2
|
476
|
June 3, 2024
|
|
Mimicking "always facing camera" in vertex shader for BufferGeometry?
|
|
0
|
310
|
December 31, 2023
|
|
Calculate the face/vertex light irradiance
|
|
2
|
369
|
December 30, 2023
|
|
Animate particles with vertex shader
|
|
1
|
871
|
December 30, 2023
|
|
Custom WGSL position node in clip space (WebGPU)
|
|
0
|
377
|
December 14, 2023
|
|
change shadows after vertex shader
|
|
2
|
575
|
December 6, 2023
|
|
Adding video texture results in Error
|
|
9
|
844
|
November 27, 2023
|
|
GLSL transform direction into world space
|
|
1
|
940
|
September 19, 2023
|
|
Plane flickering problem
|
|
2
|
471
|
August 30, 2023
|
|
How to create world bending effect
|
|
11
|
1820
|
July 11, 2023
|
|
Apply shader to a instanced mesh
|
|
2
|
3076
|
June 24, 2023
|
|
Catmull-Rom curve 3D [vertex shader]
|
|
0
|
729
|
April 11, 2023
|
|
Vertexless Instancing
|
|
6
|
1591
|
December 18, 2022
|
|
How to place a texture in a specific location? (GLSL)
|
|
4
|
2736
|
May 19, 2022
|