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"lookat" / "billboard" vertex shader for InstancedMesh instances?
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7
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356
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August 16, 2025
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React-Three-Fiber: Camera Won't Face HoverableCube After GSAP Transition (Controls.Target Issue)
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0
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52
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February 19, 2025
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Camera won't look at object despite camera.lookAt()
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1
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122
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February 10, 2025
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Camera movement and points
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4
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119
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August 7, 2024
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Mesh is not facing camera when model is rotated
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6
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208
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July 28, 2024
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lookAt() is imprecise. How to fix?
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8
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301
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June 30, 2024
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Rotate model and show specific mesh into camera | screenshot
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1
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213
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May 16, 2024
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LookAt smooth rotation or animation
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10
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5622
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February 11, 2024
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(In the Awwwards website referred) Camera Path and lookAt are working in their own way
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6
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540
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December 1, 2023
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3D object is seen from opposite direction from camera
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3
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661
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July 22, 2023
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Unexpected camera rotation after animation
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2
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445
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July 4, 2023
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Dynamic bones animation
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4
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1102
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June 13, 2023
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lookAt - flip / spin looking at poles
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2
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674
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June 13, 2023
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Camera Position and Lookat
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2
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16789
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January 23, 2023
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Make Object A always look at Object B
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4
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1633
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November 26, 2022
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LookAt behaviour difference between Camera and Object3D
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2
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718
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November 8, 2022
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More advanced lookAt?
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3
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1184
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October 26, 2022
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Why lookAt is not working in react-three-fiber mesh?
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2
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4975
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September 25, 2022
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Centering a 3D model & Targeting with OrbitControls
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0
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540
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May 22, 2022
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Stop camera lookAt function
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4
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3105
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December 7, 2021
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camera.lookAt() position changes as I moved camera.position?
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6
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35596
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November 17, 2021
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Lerping camera and lookAt together with dynamic taret (React three fiber)
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12
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9774
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August 17, 2021
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Go back from setting camera.lookAt()
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4
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2210
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May 15, 2021
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Camera rotation - run a function if the camera stop at each point
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3
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501
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November 24, 2020
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Implementation of world-space lookAt
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6
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1708
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January 15, 2019
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How to use lookAt for children and parent objects at the same time?
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4
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3062
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January 14, 2019
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