|
Is it possible to animate an envimaps rotation?
|
|
5
|
2548
|
February 13, 2026
|
|
How to rotate environment map with mesh synchronously
|
|
2
|
168
|
February 13, 2026
|
|
Incorrect environment mapping when using reflector
|
|
2
|
121
|
March 27, 2025
|
|
Enviroment and Light
|
|
3
|
153
|
August 21, 2024
|
|
envMap not working on instancedBufferGeometry + shaderMaterial
|
|
6
|
391
|
January 14, 2024
|
|
Residual textures & geometries created for ObjectLoader-originated envMap
|
|
1
|
309
|
September 1, 2023
|
|
Parallax correction from environment Maps
|
|
4
|
2681
|
February 14, 2022
|
|
GLB/ FBX as Environment not standalone
|
|
0
|
476
|
December 7, 2022
|
|
GLSL Envmap hdr/exr loader
|
|
1
|
1179
|
September 1, 2022
|
|
Envmap stretch problem
|
|
1
|
566
|
July 13, 2022
|
|
How to set hdr strength?
|
|
1
|
1677
|
April 19, 2022
|
|
Blurred envmap on zero roughness material
|
|
1
|
804
|
March 7, 2022
|
|
Environment Map Quality Problem
|
|
12
|
4630
|
February 7, 2022
|
|
Brighter envmaps since r131
|
|
3
|
1029
|
January 5, 2022
|
|
Reflection in model
|
|
7
|
1926
|
December 2, 2021
|
|
Create envMap from VideoTexture or Canvas?
|
|
0
|
621
|
October 5, 2021
|
|
How to get higher resolution environment map reflections
|
|
2
|
2496
|
September 14, 2021
|
|
How to create metallic surface
|
|
4
|
792
|
April 25, 2021
|
|
Any reason to keep PMREMGenerator alive? Or always dispose after getting initial textures?
|
|
2
|
1195
|
January 10, 2021
|
|
When to use scene background without environment, and vice versa?
|
|
3
|
1999
|
January 6, 2021
|
|
How do I access material of glb/gltf after loading
|
|
4
|
5603
|
November 11, 2020
|
|
Generate environment mapping
|
|
1
|
2097
|
August 24, 2020
|