How to set hdr strength?

new RGBELoader().load( path, ( texture ) => {

			const envMap = this.pmremGenerator!.fromEquirectangular( texture ).texture;
			scene.environment=envMap
.....
		});

I don’t know how to set strength like blender this property:

Who can help me? Thanks!

Try to modulate envMapIntensity. However, it is a material property so you have to update each material in your scene.

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