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How do I fix this alpha blend darkness
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2
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120
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August 4, 2025
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Three.js examples playground
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4
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356
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August 4, 2025
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FBXLoader.js animation issue
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8
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96
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August 4, 2025
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Alfi's Adventures (Three.js Game)
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2
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329
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August 3, 2025
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TSL: Question regarding the concept of "property"
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0
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62
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July 24, 2025
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3d .obj to SVG help
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4
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1349
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August 2, 2025
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F-14 Tomcat with a world to fly in
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11
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818
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August 2, 2025
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FontLoader + vite + github pages returning a 404 for my font
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14
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196
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August 1, 2025
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TSL: Is a NodeMaterial's default "outputNode" property already "pre-calculated"?
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9
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188
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July 31, 2025
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Presentation of a Milky Way simulation project, with points still to be improved
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3
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380
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July 31, 2025
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Why was the example of the usage of SelectionBox of InstancedMesh deleted?
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3
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91
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July 31, 2025
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Proper way to use Native Shader code as Node?
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0
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80
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July 31, 2025
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TSL PostProcessing: Use texture uniform for the colorNode of an output pass
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9
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245
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July 30, 2025
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An open world space experience as a portfolio
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8
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1798
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July 30, 2025
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Drawing an outline (silhouette/contour) around the object
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2
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2096
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July 29, 2025
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Made an HTML Three.JS IDE
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0
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124
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July 29, 2025
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Cannon vehicle moving on its own
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3
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123
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July 29, 2025
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Problems (Lag) while doing cinematic shots in R3F using GSAP
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1
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111
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July 29, 2025
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Bind pre-existing storage buffer to TSL pipeline?
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0
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70
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July 29, 2025
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What does the transmission node use as reflection reference?
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5
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91
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July 29, 2025
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I ported Babylon.js's Havok physics plugin to Three.js
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1
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244
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July 28, 2025
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ZERUA: Digital Portal to Space Mechanics
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2
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112
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July 28, 2025
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Three.js Developer Tools
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23
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25566
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July 28, 2025
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3D Virtual Office using Three.JS, Unreal Bloom, SSAO and GPU detection based scaler
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7
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1830
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July 28, 2025
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How do I make a website like this?
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6
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245
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July 28, 2025
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Procedural Skinned mesh is not visible
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3
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113
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July 28, 2025
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Anyone gotten 'Water2' to work while looking upward from underneath the water surface?
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8
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253
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July 27, 2025
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What is best choice for manage 2D and 3D at the same time?
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8
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216
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July 27, 2025
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CANNON.js not detecting collision between Trimesh and sphere
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10
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937
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April 6, 2025
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Making the scene more realistic
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7
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2886
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February 10, 2024
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