Looking to convert a 3d .obj (created in Cinema 4D and animated to rotate 360 degrees) to vector using the SVGRenderer.
Stumbled across three.js and the SVGRenderer, and examples/research suggest this should be technically possible.
My reason for wanting to convert to SVG is I want crisp lines on the model.
Tried swapping out the THREE.WebGLRenderer for SVGRenderer but there’s clearly more to it than I can handle just know, and can’t find any walkthroughs, or breakdowns online.
Linked an image of the 3d file I’m looking to vectorise - a simple mountain style scene - aiming for each edges of the vertices to be stroked, with no texture needed (white shape, green edges).
Hey Matt! If you’re looking to export clean SVG outlines from a .obj or .glb file — just the visible edges without any textures — you might want to check out this project I made: