Grids of Waves (shaders)

I just wanted to have a grid of quads, but couldn’t find an appropriate solution. So I’ve invented my own bicycle from THREE.PlaneBufferGeometry() and THREE.LineSegments().



Oooooh, that’s neat! I was thinking it was like seaweed under water… and then I saw the stingray and realized that’s actually what it is!! :smiley:

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Super pretty!

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@trusktr @DanteXD thanks, guys :slight_smile:

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Very cool, i like it