Can I make a TSL uniform node specific to a material, and not global?
|
|
2
|
47
|
August 6, 2025
|
UBO - UniformBufferObject with onBeforeCompile on MeshStandardMaterial won't compile
|
|
6
|
123
|
May 13, 2025
|
Sharing a NodeMaterial For Multiple Objects with Unique Uniforms
|
|
3
|
59
|
January 30, 2025
|
What's the difference between `UniformsGroup` and `UniformsGroup`?
|
|
1
|
77
|
January 22, 2025
|
Nodes - how to pass array of floats to wgslFn?
|
|
0
|
190
|
February 22, 2024
|
How to access an `uniformArray` element using a `Node` object?
|
|
6
|
146
|
October 16, 2024
|
How do you set uTime inside useFrame in R3F for a shader?
|
|
8
|
1958
|
May 10, 2024
|
Cost of updating (many) uniforms
|
|
3
|
320
|
January 2, 2024
|
How do I update node-material uniforms?
|
|
2
|
1054
|
July 21, 2023
|
Clone a ShaderMaterial and Have Different Uniforms for Different Copies of the Material
|
|
3
|
1710
|
March 29, 2023
|
THREE.UniformsLib['lights'] gives wrong light position?
|
|
0
|
692
|
April 3, 2022
|
R118.1 to r127 shader problem
|
|
2
|
1072
|
January 29, 2022
|
Linking uniforms to getters
|
|
1
|
540
|
June 4, 2021
|
Per Object Uniforms
|
|
21
|
4523
|
August 20, 2019
|
Update material uniforms
|
|
1
|
2275
|
June 18, 2019
|
Where in source code does ThreeJS perform updates to WebGL uniforms that are Objects?
|
|
2
|
1238
|
February 11, 2019
|
Uniforms: Arrays instead of vectors [SOLVED]
|
|
5
|
1359
|
February 23, 2018
|