Hi.
I’m using Water2 and looks absolutely great. But when I enter to the site on muy mobile (wich is a good phone) the performance drops to 2fps.
Any suggestion here?
Live example http://hit.larealidadaumentada.com.co/
Hi.
I’m using Water2 and looks absolutely great. But when I enter to the site on muy mobile (wich is a good phone) the performance drops to 2fps.
Any suggestion here?
Live example http://hit.larealidadaumentada.com.co/
Does it also slow down when running the official example ?
Since this particular water effect is reflective and refractive in real-time, it is quite expensive. Consider to use Water or a custom solution if you need to support a wide range of devices.
I’ve tried but its annoying because needs to be Linear OutputEncondign
and NoTonemapping
. That breaks my scene.
There is any way to make Water2 less expensive?
With the next release r127
end of this month, this restriction will go away.