Three.js r152 - Colors washed out or too dark. Tips or advice?

You might want to play around with: saturate(). I achieved the following result by supplementing the css style in your example with:

 * {
filter: saturate(112.5%);
 }

I don’t know if you can individually target the wall, frame and the such, but if you can you would surely achieve a more balanced / mixed result.

I know it’s not a “pretty” solution, but it might suffice as a quick fix, for the moment.

Got the idea from @Lawrence3DPK’s answer in this discussion.

2 Likes