Platform Dependent Issue

Can someone help me to find the issue here? The model and assets are rendered properly on my PC. But not on another PC with not GPU and less spec


The PC has for sure a GPU but it is just integrated. Have you already tried to update the graphics driver?

Also do you mind sharing the asset in this topic?

Yes am not facing this issue in my PC. But did face the same with 2 other pc’s. Will the browser storage be a reason for this. Because am preloading a large size of models. The browser is consuming large storage

Not sure what you mean with “browser storage”. A too limited main memory does normally not result in rendering glitches.

It got fixed. It was due to z - fighting problem. I added logarithmicDepthBuffer To true and got fixed. :slight_smile:

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