Hi community!
Picture:
Demo and source code: https://codepen.io/prisoner849/full/abVxqrw
These mountains are made of noise: a plane is deformed with ImprovedNoise
, and then the result is painted with noise (fbm
).
PS Added an audio
element with the source in base64, that has the sound of wind. Just for atmosphere.
PPS Based on and inspired with this topic: How to do procedural color like this?