Hey all! Recently I’ve done some experimentation with noise algos to create some basic terrains / islands. Figured I would share some demos: https://jsfiddle.net/notchris/udsvrqj6/
I’m using a slightly modified version of the crusoe - npm module for noise.
I also did some tests with simplex noise: Low-poly Terrain - JSFiddle - Code Playground
The shader in both examples is a simple vertex y position → color.
Help me make these cooler / have fun!