Mix [attribute normals / flatShading]

Hi community!

Picture:


Demo: https://codepen.io/prisoner849/full/bNEBWxe

In the beginning, there was a thought: what it would be, to mix attribute normals and flat shading, using noise or texture, or both? The result is here :slight_smile:

Double click to switch noise/distortion on the sphere on/off.

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