Issue with r3f MeshReflectorMaterial

I’m using MeshReflectorMaterial by react-three/drei to mimic a Mirror. It works fine when viewing in WebGL, i.e., the website, but when i enter VR mode, the whole scene is blacked out, i mean the whole VR session is dark. removing the Reflector material fixes the issue. But is there a way to add Reflector Material without causing this issue.