How To Update Mouse Position

Good morning all!!

I have an instanced mesh and you can interact with it with the mouse position. The problem comes when I rotate the meshes because I also need to pass that rotation to the mouse. I am struggling with it. Is there a way of doing it?

Thanks in advance

I suggest you use the following approach for interacting with instanced meshes:

https://threejs.org/examples/webgl_instancing_raycast

Raycasting will always work, no matter how the model or camera is transformed.

Hello @Mugen87, thank you very much for your response.

I know, the problem is that I have a predator/radius that pushes meshes away, and raycast is only triggering when I am over. Unless there is an option that I am missing. Am I?