Hello guys!
Could you please direct me how can I make grass like on the attached image?
With InstancedMesh and a ShaderMaterial.
r3f’s Grass:
Or the more advance SimonDev’s triple AAA grass:
Thank you Fennec for answer and usefull links, I will try these variants.
But still the question (I am new to ThreeJS world, so maybe naive one)
is it possible to create a convincing illusion of grass by simply using repeating tiles with a good grass texture? something like below (but it does’t look great, especially when you rotate or zoom in the camera)
if you mean like really short grass, then yes, it should be possible using something like this
thank you makc3d, will read and try
@makc3d Yeah! A PBR material might be a better option, found one that should fit this scene stylized-grass1.
This tutorial covers the “how to” map a texture.
nah, you will never get enough resolution with a displacement map (