I thought I’d share a cool workflow (probably already been demonstrated a few times?) you can do going from a three.js app (in this case an Ionic /Angular/TypeScript app) to blender, for magazine quality renders:
The Ormsby Guitars designer app I built lets you customize a guitar and use custom materials such as this flamboyant number:
The dev version of the app now lets you export your design as glTF, so I did that.
Then I had a look for some example Blender scenes with nice lighting I could borrow:
https://gumroad.com/davzeppelin
Then I imported the exported glTF in Blender 2.8 (beta), scaled/rotated/positioned it and ran the cycles render and hey presto:
Cool huh?