This sounds cool, see also this experiment I did (not automated, but relatively easy to automate):
It used the GLTF Exporter from threejs which then imported into blender. The advantage of this approach was that it saves on license fees.
This sounds cool, see also this experiment I did (not automated, but relatively easy to automate):
It used the GLTF Exporter from threejs which then imported into blender. The advantage of this approach was that it saves on license fees.