Is it possible to control the render order of a path of a THREE.Line using the SVGRenderer?
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1
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138
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March 17, 2023
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Using ShadowMaterial with logarithmicDepthBuffer is affecting render-order
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3
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400
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February 23, 2023
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How to hide meshes behind "transparent" materials?
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2
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533
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June 14, 2022
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Z-order for multiple meshes with respective outlines meshes
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0
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266
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August 19, 2021
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Render order issue - what else affects it besides order added to the scene
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2
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1685
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May 11, 2020
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Always render mesh on top of another?
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5
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19402
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March 30, 2017
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