Whats the best approach to animating objects such as camera on a scene

Should we be using third party libraries such as GSAP or Tween? or should we just code from scratch?

I used GSAP here: Robeast (selective bloom)
Can’t say anything bad about it :slight_smile: Good, well-documented lib.

tween.js for example is also included in the examples folder of the THREE repo. I’ve made a system from scratch, not because these don’t suffice or are unsuited, but because they create too many objects for realtime in my opinion and i need more control over interrupting/mixing sequences etc.

Is there any chance to see the system? :slightly_smiling_face: