When moving is creating a weird effect that wasnt there before.
Now:
https://cg-2021-3.vercel.app/works/basicScene.html
Before:Basic Scene
Maybe its maximum anisitropy or minFilter = THREE.LinearMipMapLinearFilter;
im using these config to plane texture
Try delete minFilter and magFilter
It worked Basic Scene . But why did it work? and do you have any tips of websites to get ready objects like road sign or barrel just to import in the project?
Because without filters
Instead filter, try use anisotropy:
var textureLoader = new THREE.TextureLoader()
var floor = textureLoader.load('../textures/grass3.jpg')
floor.anisotropy=renderer.capabilities.getMaxAnisotropy();
floor.repeat.set(100, 100);
floor.wrapS = floor.wrapT= THREE.RepeatWrapping;
plane.material.map = floor;
Thanks a lot tryint to add a finish line Basic Scene.
but even with the climp to edge is repeating instead of covering. Any ideas?
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