Hello. I am new to webVR and having some troubles with controls. Specifically, have them fire events. I have tried both VRController and the GamepadAPI. Both of them receive connect/disconnect events by the controllers. However, neither of them receive any input responses from touching any of the controller buttons.
The threejs webVR examples work fine for controlling with the main trigger, but what about the other buttons? I cannot seem to access them, or find any threejs documentation on how to do such.
Here is my webVR demo that allows you to pick up the model with a controller but I have no way to move around the scene with the controller because I can’t read any of the buttons Currently using the keyboard arrows to move around the model and zoom. Not ideal. Any suggestions? I am testing on Oculus Rift / Firefox / Win10.
Thanks : )