Webgpu_mrt demo error

three.js examples

Set forceWebGL error

renderer = new THREE.WebGPURenderer({
				antialias: true,
				forceWebGL: true,
			});
1 Like

I’m not seeing it in chrome… what browser/gpu are you running?

edge browser

I’m not able to confirm it. The Edge here, 133.0.3065.92 (Official build) (64-bit), works fine. It could be something GPU or GPU-driver related.


you need change this

yeah. i dont use edge. maybe some edge users will see this and dig into it.